Synthesizing artificial worlds
You’ve probably all seen or even made Photosynths of computer desks, living rooms and scenic locales all around the world, but what about virtual worlds? Photosynth might have been made for the “real world” but it works just as well for virtual worlds like those in games. Granted, regenerating a virtual environment of a virtual … Continue reading Synthesizing artificial worlds
Copy and paste this URL into your WordPress site to embed
Copy and paste this code into your site to embed