Windows Vista: reality vs imagination
Back in 2004 when Microsoft was still confused about what build numbers to use for Windows Codename Longhorn, it was like puberty for concept art and codenames: dribble on Aero, draw with Avalon, talk on Indigo, store in WinFS and wrap around WinFX. Everything aside, I think the best thing that came out of WinHEC … Continue reading Windows Vista: reality vs imagination
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