I still remember seeing the innovative head-tracking demo Johnny Chung Lee showed off in late 2007 using a modified version of the infrared sensors for the Wii. Over 9.6 million views later, Johnny since joined and left Microsoft but the same technology has been ported for the Microsoft Kinect after the SDK released early this year.
Even though there’s a number of pretty good implementations of Kinect head-tracking out there already, some even have full source-code available, Second Story Labs took the idea to the next level with a Planar transparent electroluminescent (EL) display. The end result is a simple but effective simulation of a holographic 3D display.
Although it’s a display limitation to display simple line-based graphics in a single color, the effect is reminiscent of something from the TRON universe. Now it just needs a shade of cool blue.