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	<title>Comments on: Synthesizing artificial worlds</title>
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	<link>http://www.istartedsomething.com/20080822/synthesizing-artificial-worlds/</link>
	<description>All the stuff about Microsoft and technology you haven&#039;t read anywhere else.</description>
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		<title>By: Erik Porter</title>
		<link>http://www.istartedsomething.com/20080822/synthesizing-artificial-worlds/#comment-63746</link>
		<dc:creator>Erik Porter</dc:creator>
		<pubDate>Sat, 23 Aug 2008 21:20:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.istartedsomething.com/?p=3061#comment-63746</guid>
		<description>Super cool idea.  Love it!</description>
		<content:encoded><![CDATA[<p>Super cool idea.  Love it!</p>
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		<title>By: Jono</title>
		<link>http://www.istartedsomething.com/20080822/synthesizing-artificial-worlds/#comment-63728</link>
		<dc:creator>Jono</dc:creator>
		<pubDate>Sat, 23 Aug 2008 01:20:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.istartedsomething.com/?p=3061#comment-63728</guid>
		<description>:I love the comment you get when you try to install the Photosynth software whilst under OSX:
&lt;blockquote&gt;Unfortunately, we&#039;re not cool enough to run on your OS yet. We really wish we had a version of Photosynth that worked cross platform, but for now it only runs on Windows.

Trust us, as soon as we have a Mac version ready, it will be up and available on our site.&lt;/blockquote&gt;</description>
		<content:encoded><![CDATA[<p>:I love the comment you get when you try to install the Photosynth software whilst under OSX:</p>
<blockquote><p>Unfortunately, we&#8217;re not cool enough to run on your OS yet. We really wish we had a version of Photosynth that worked cross platform, but for now it only runs on Windows.</p>
<p>Trust us, as soon as we have a Mac version ready, it will be up and available on our site.</p></blockquote>
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		<title>By: Chustar</title>
		<link>http://www.istartedsomething.com/20080822/synthesizing-artificial-worlds/#comment-63719</link>
		<dc:creator>Chustar</dc:creator>
		<pubDate>Fri, 22 Aug 2008 16:56:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.istartedsomething.com/?p=3061#comment-63719</guid>
		<description>@Ryan:
Scoble had a situation like that in his model of his living room.</description>
		<content:encoded><![CDATA[<p>@Ryan:<br />
Scoble had a situation like that in his model of his living room.</p>
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		<title>By: Ryan</title>
		<link>http://www.istartedsomething.com/20080822/synthesizing-artificial-worlds/#comment-63718</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Fri, 22 Aug 2008 16:21:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.istartedsomething.com/?p=3061#comment-63718</guid>
		<description>I think Photosynth makes for an interesting casual game of the &quot;Where&#039;s Waldo?&quot; variety--put something only in one image, buried somewhere in the &quot;synth.&quot;  Give points to whomever finds it first in an online gaming community/groups.  Could be quite fun!</description>
		<content:encoded><![CDATA[<p>I think Photosynth makes for an interesting casual game of the &#8220;Where&#8217;s Waldo?&#8221; variety&#8211;put something only in one image, buried somewhere in the &#8220;synth.&#8221;  Give points to whomever finds it first in an online gaming community/groups.  Could be quite fun!</p>
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		<title>By: Yert</title>
		<link>http://www.istartedsomething.com/20080822/synthesizing-artificial-worlds/#comment-63717</link>
		<dc:creator>Yert</dc:creator>
		<pubDate>Fri, 22 Aug 2008 16:14:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.istartedsomething.com/?p=3061#comment-63717</guid>
		<description>I think the purpose of Photosynth is the reverse of this; map out an area to make a level in a video game. At least that is what I would do. 

I am writing a post on this at my blog too... I plan on requesting some features from the Photosynth team.</description>
		<content:encoded><![CDATA[<p>I think the purpose of Photosynth is the reverse of this; map out an area to make a level in a video game. At least that is what I would do. </p>
<p>I am writing a post on this at my blog too&#8230; I plan on requesting some features from the Photosynth team.</p>
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		<title>By: fiji</title>
		<link>http://www.istartedsomething.com/20080822/synthesizing-artificial-worlds/#comment-63715</link>
		<dc:creator>fiji</dc:creator>
		<pubDate>Fri, 22 Aug 2008 13:57:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.istartedsomething.com/?p=3061#comment-63715</guid>
		<description>Photosynth has a lot of potential.  That is just cool!</description>
		<content:encoded><![CDATA[<p>Photosynth has a lot of potential.  That is just cool!</p>
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		<title>By: Cuppa</title>
		<link>http://www.istartedsomething.com/20080822/synthesizing-artificial-worlds/#comment-63714</link>
		<dc:creator>Cuppa</dc:creator>
		<pubDate>Fri, 22 Aug 2008 13:42:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.istartedsomething.com/?p=3061#comment-63714</guid>
		<description>Psh, everyone knows that 2fort is the worst official map in TF2, but I suppose Dustbowl would be a bit wide for this. 

(Really though, it looks very cool - it&#039;s just a pity that Photosynth doesn&#039;t support Opera.)</description>
		<content:encoded><![CDATA[<p>Psh, everyone knows that 2fort is the worst official map in TF2, but I suppose Dustbowl would be a bit wide for this. </p>
<p>(Really though, it looks very cool &#8211; it&#8217;s just a pity that Photosynth doesn&#8217;t support Opera.)</p>
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